# Custom Character Gravity Legacy

In the project example you have a custom MovementComponentCharacter to play on a Planet and have the right gravity and rotation. (The native UnrealEngine MovementComponentCharacter doesn't allow you to do this).

![](https://76368384-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-Mfo4Lr0jJ_GjLKGCOfM%2F-MiJp9Ia-hF6k2gnxZfw%2F-MiJpR1AnPy72f6GBKcs%2FUE4Editor_L11Xhfd0EF.png?alt=media\&token=20ab0185-17bb-4efc-9efe-08652c387517)
