# Apply your Heightmap with Volume

Look this video : <https://youtu.be/_Z3frULvurU>\
\
Add an Height Map Volume in your level. Then add it to the HeightMap Influencer list on your WolrdScapeRoot Actor.

![Add your Volume in list to WorldscapeActor ( panel detail )](/files/aItLjnlYoyPvtCwgQgWT)

![](/files/-Mh4fhv2AyHM6vQ3kOhf)

You can define the minimum and maximal height for Both land and ocean, Temperature and humidity.

![](/files/-Mh4gpxJBEBWK0okvUIU)


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