# Snap Actor

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WARNING , the documentation is not <mark style="color:orange;">finished.</mark>\
Snap is <mark style="color:orange;">Experimental</mark>
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Snap Actor is a derivative of Gris Spawner, except that this one is directly by placing an actor on the surface of the planet.<br>

The system allows:

* Spawning elements (StaticMesh and actor serializer or not) with a general structure maintained
* Snapping elements to the surface of the terrain
* Managing the spawn quantity directly with a manager

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<figure><img src="https://76368384-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mfo4Lr0jJ_GjLKGCOfM%2Fuploads%2FuOZqr8Jb4Y9n56hXF0mH%2Fimage.png?alt=media&#x26;token=93a15785-2e3f-4ec2-9751-5ed908c72e56" alt=""><figcaption></figcaption></figure>
