Apply your Planetary Heightmap

It is possible to apply a heightmap on your entire planet. You have the choice to mix the result with a Noise procedural.

You can use the NASA textures, available on their website

Now, select your WorldScape root and add your Planetary Heightmap Data in details panel. Enable " Use Planetary Height Maps "

Now depending on your preferences on generation the recent updates have allowed for the Heightmap volume to be influence within the data which depending on what you do can give better results for what you are looking for.

Planet 1 using noise data

Keep note that when using the Noise data keep only the Height blend set to 0 so the 2 methods do not fight each other.
This is using the terra noise preset. you can replicate it to compare results with your own heightmaps

Planet 2 only HM

Video Showcase of Planetary HeightMap Mixed with Surface Noise

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